On our way to Chryssalia VI, we (literally) bumped into a ship full of sentient robots. While both of our ships were undergoing repairs from the minor collision, I unwisely extended the robots a dinner invitation on board the Remarkable. Turns out, not only do they not eat, but they ended up trying to persuade our own ship's robot, INFO, to join their radical independence movement. INFO isn't the brightest of walking tin cans, and was swayed by their robotic words (all 1's and 0's, I couldn't make any of it out). I tried to persuade him that his home was with us on the ship (specifically, his home was Storage Locker 7-G down on the Ballast Deck), but he was determined to join his misguided artificial brethren.
So, I had the brilliant idea of having Cdr. Powell and Dr. Rena come up with a plan to magnetize the other ship's hull, pinning the troublemaking robot pilgrims to their own ship, while we make our getaway. Unluckily for them, their ship got caught in a gravity well, and ended up crash-landing on a barren moon nearby, being unable to work their controls as they were all stuck to their hull. Watching all this, poor old INFO was making a bunch of sad-sounding noises which makes me believe he was terribly distraught about the apparent 'deaths' of his fellow robots. I didn't even realize he was installed with an emotion program. I couldn't bear to see one of my almost-crewman so sad, so I had Powell wipe most of his memory. Now he's good old INFO again!